The RpgLogs Scripting API
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    Type Alias Position

    A position on the map. All positions should use in-game (centi)coordinates, aka the value present on the resources field.

    Position values can be taken directly from the resources of an event.

    {
    type: 'circle',
    center: { x: event.targetResources.x, y: event.targetResources.y },
    radius: 1000
    }
    type Position = {
        x: number;
        y: number;
    }
    Index
    x y
    x: number
    y: number